It is best to have a favorite character that you will main in every battle. At the same time, they will get hit a lot more than you will, so always keep an eye on the bottom left corner as it lists all of your party member’s health bars. is surprisingly smart and will work towards goals as long as you lead them in the right direction. You don’t have to worry too much, though, as the A.I. You will have to switch between your team often enough to keep them on the right track. It is nigh impossible to accomplish all of these solely with one person. Every battle has your main objective(s) followed by several sub-objectives that will grant you major bonuses and experience. Thus, you should always keep your team spread apart, tackling different areas at once. Battlefields are spaced out, only getting more complex as the story continues. Right from the start, it can be easy to forget that you have the ability to switch between your party at a moment’s notice by simply pressing the options button on your controller. Regardless of your team, there are some universal tips that will get you completing missions in the optimal way. Though the story will pick your main character for you most of the time, the rest is ultimately up to you.
Each person is varied greatly some faster while others are slower. After a couple of chapters, the game begins to open up more, allowing for different combinations of teams and making you decide who to go with. For those just getting started, here’s five tips that will help you get your bearings.ĭespite featuring a smaller set of playable characters, Spirit of Sanada still gives you some freedom when it comes to picking your team for battle. As this is perfect for newcomers and a little different than what veterans might expect, it can be overwhelming at first with all the different systems.
These changes make the game more approachable to newbies to the franchise, while giving veterans so much more of the lore and history the series is known for.
This makes the game feel more central and story-driven, with a very strict beginning, middle, and end. It’s the same warring period, but with a smaller and more intimate focus.